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Sort It Out : Providing Immediate Game Feedback on Waste-Sorting Accuracy and its Effect on Sorting Behaviour Chan, Marisa; Xu, Jenny; Tan, Sarah; Chow, Seth
The current study investigates how sorting behaviour is influenced when residents play an interactive online game with feedback compared to no feedback. n = 17 Acadia Residents were recruited to play the Waste Sorting Game; among 8 were assigned to receive feedback, while the other 9 did not receive feedback. The study was conducted over a 5-day baseline phase followed by the introduction of the Waste Sorting Game, after which a 24-day post-intervention measure was performed. We predicted that providing immediate feedback would significantly help decrease the contamination rate in compost bins than without feedback. The results revealed that with immediate feedback, contamination rate is significantly lower than without feedback. Disclaimer: “UBC SEEDS provides students with the opportunity to share the findings of their studies, as well as their opinions, conclusions and recommendations with the UBC community. The reader should bear in mind that this is a student project/report and is not an official document of UBC. Furthermore readers should bear in mind that these reports may not reflect the current status of activities at UBC. We urge you to contact the research persons mentioned in a report or the SEEDS Coordinator about the current status of the subject matter of a project/report.”
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