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Direct surface extraction from 3D freehand ultrasound images Zhang, Youwei
Abstract
Surface extraction from ultrasound data is challenging for a number of reasons, including noise and artifacts in the images and non-uniform data sampling. This thesis presents a new technique for the extraction of surfaces from freehand 3D ultrasound data. Most available 3D medical visualization methods fall into two categories: volume rendering and surface rendering. Surface rendering is chosen here because one of the long term goals of this thesis is explicit modelling of organs. Recent progress has been made in surface extraction for a range data or an unorganized data set, by using Radial Basis Functions (RBFs) to represent the whole space with a signed distance function. Instead of using geometric distance as in previous work, this thesis proposes to use pixel intensity directly as a distance function. A new implementation of a freehand 3D ultrasound acquisition system is also introduced in this thesis using a trinocular optical tracking system with light-emitting diodes (LEDs) attached to an ultrasound probe. To calibrate the transformation between the ultrasound image coordinate system and the LED coordinate system, an N-wire calibration phantom was designed. High accuracy is obtained by using multiple images to oversample the calibration points and reduce the level of error. To complete the calibration, geometry of the calibration phantom is measured using a pointing device that is also based on optical tracking. Once calibrated, the 3D freehand ultrasound system is used to scan an object. The images obtained, along with the measured positions, are the inputs of the RBF surface extraction algorithm. First an automatic segmentation method is used to trim extraneous data points to reduce computational demands. Then the data is interpolated by the RBFs, and a surface extracted along isovalued regions. Results using the direct surface extraction method with RBF are shown to successfully extract ultrasound surfaces from thepoint cloud. Surfaces of both phantom and human skin are shown with high fidelity of shape and details. " In summary, this research is the first to represent the set of semi-structured ultrasound pixel data as a single function. From this, we are able to extract realistic surfaces without first reconstructing the irregularly spaced pixels into a regular 3D voxel array. The main advantage of this new approach is to avoid any loss of information normally associated with reconstruction of voxel array.
Item Metadata
Title |
Direct surface extraction from 3D freehand ultrasound images
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Creator | |
Publisher |
University of British Columbia
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Date Issued |
2003
|
Description |
Surface extraction from ultrasound data is challenging for a number of reasons,
including noise and artifacts in the images and non-uniform data sampling. This thesis
presents a new technique for the extraction of surfaces from freehand 3D ultrasound data.
Most available 3D medical visualization methods fall into two categories: volume
rendering and surface rendering. Surface rendering is chosen here because one of the long
term goals of this thesis is explicit modelling of organs. Recent progress has been made
in surface extraction for a range data or an unorganized data set, by using Radial Basis
Functions (RBFs) to represent the whole space with a signed distance function. Instead
of using geometric distance as in previous work, this thesis proposes to use pixel intensity
directly as a distance function.
A new implementation of a freehand 3D ultrasound acquisition system is also introduced
in this thesis using a trinocular optical tracking system with light-emitting diodes
(LEDs) attached to an ultrasound probe.
To calibrate the transformation between the ultrasound image coordinate system and
the LED coordinate system, an N-wire calibration phantom was designed. High accuracy
is obtained by using multiple images to oversample the calibration points and reduce the
level of error. To complete the calibration, geometry of the calibration phantom is measured
using a pointing device that is also based on optical tracking.
Once calibrated, the 3D freehand ultrasound system is used to scan an object. The
images obtained, along with the measured positions, are the inputs of the RBF surface
extraction algorithm. First an automatic segmentation method is used to trim extraneous
data points to reduce computational demands. Then the data is interpolated by the RBFs,
and a surface extracted along isovalued regions.
Results using the direct surface extraction method with RBF are shown to successfully
extract ultrasound surfaces from thepoint cloud. Surfaces of both phantom and human
skin are shown with high fidelity of shape and details. "
In summary, this research is the first to represent the set of semi-structured ultrasound
pixel data as a single function. From this, we are able to extract realistic surfaces
without first reconstructing the irregularly spaced pixels into a regular 3D voxel array. The
main advantage of this new approach is to avoid any loss of information normally associated
with reconstruction of voxel array.
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Extent |
3619175 bytes
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Genre | |
Type | |
File Format |
application/pdf
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Language |
eng
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Date Available |
2009-10-28
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Provider |
Vancouver : University of British Columbia Library
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Rights |
For non-commercial purposes only, such as research, private study and education. Additional conditions apply, see Terms of Use https://open.library.ubc.ca/terms_of_use.
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DOI |
10.14288/1.0051220
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URI | |
Degree | |
Program | |
Affiliation | |
Degree Grantor |
University of British Columbia
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Graduation Date |
2003-11
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Campus | |
Scholarly Level |
Graduate
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Aggregated Source Repository |
DSpace
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Item Media
Item Citations and Data
Rights
For non-commercial purposes only, such as research, private study and education. Additional conditions apply, see Terms of Use https://open.library.ubc.ca/terms_of_use.