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Made in Asia/America : Why Video Games Were Never (Really) about Us Patterson, Christopher B.; Fickle, Tara
Abstract
The contributors to "Made in Asia/America" explore the historical entanglements of video games, Asia, and America, showing how examining games offer new ways of imagining empire, race, and coalition.
Item Metadata
Title |
Made in Asia/America : Why Video Games Were Never (Really) about Us
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Creator | |
Publisher |
Duke University Press
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Date Issued |
2024
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Description |
The contributors to "Made in Asia/America" explore the historical entanglements of video games, Asia, and America, showing how examining games offer new ways of imagining empire, race, and coalition.
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Genre | |
Type | |
Language |
eng
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Date Available |
2024-04-10
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Provider |
Vancouver : University of British Columbia Library
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Rights |
Attribution-NonCommercial-NoDerivatives 4.0 International
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DOI |
10.14288/1.0441268
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URI | |
Affiliation | |
Citation |
Patterson, C. B., & Fickle, T. (2024). Made in Asia/America : why video games were never (really) about us. Duke University Press.
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Publisher DOI |
10.1215/9781478059264
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Peer Review Status |
Reviewed
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Scholarly Level |
Faculty
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Rights URI | |
Aggregated Source Repository |
DSpace
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Item Media
Item Citations and Data
Rights
Attribution-NonCommercial-NoDerivatives 4.0 International