UBC Undergraduate Research

Gettin’ Trashy : Comparing engagement strategies on waste sorting behaviour Morgan, Erin; Blessing, Florence; Nariya, Keiko; Burke, Matt; Herrera, Patricia

Abstract

Exposing individuals to engagement strategies have gained popularity as a creative solution to increase recycling rates (Peter, Graham, & Stoker, 2009). We aimed to assess how waste sorting behaviour is influenced when participants play an online sorting game in comparison to participants who play the online game and are exposed to visual cues. To test our hypothesis, different degrees of exposure to two types of student engagement strategies were implemented within Marine Drive towers 1 and 5 to compare the effects on waste sorting behaviour. We predicted participants exposed to both the 3D displays and interactive online waste sorting game will have higher participation and accuracy in waste sorting behaviours than those who were not exposed to both interventions. Our results showed that students exposed to the online sorting game sorted organic products at a higher rate than those in our control group. Our intervention informed students on proper waste sorting behaviours, which through the ripple effect, will extend to the surrounding communities and contribute to the lowering of lifetime greenhouse gas emissions on campus and beyond (Barsade, 2002). Disclaimer: “UBC SEEDS provides students with the opportunity to share the findings of their studies, as well as their opinions, conclusions and recommendations with the UBC community. The reader should bear in mind that this is a student project/report and is not an official document of UBC. Furthermore readers should bear in mind that these reports may not reflect the current status of activities at UBC. We urge you to contact the research persons mentioned in a report or the SEEDS Coordinator about the current status of the subject matter of a project/report.”

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Attribution-NonCommercial-NoDerivatives 4.0 International