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UBC Theses and Dissertations
Multiresolution surface construction for hierarchical B-splines Wong, David
Abstract
This thesis presents a method for automatically generating a hierarchical B-spline surface suitable for animation and interactive modification from an initial set of control points. Given an existing mesh M[sup k+1] of control points, a mesh with half the resolution M[sup k+1], is constructed by simultaneously approximating the finer mesh and minimizing a smoothness or fairness constraint using weighted least squares. The membrane and thin plate models have been tried as smoothness constraints. Various numerical solving techniques have also been tested. Curvature measures of M[sup k+1] are used to identify features that need only be represented in the finer mesh. Some hierarchical B-spline surfaces, a B-spline surface and a digitized surface have been tested by this method. The resulting hierarchical surface generated accurately and economically reproduces the original mesh, is free from excessive undulations in the intermediate levels, and is well behave for editing and animation.
Item Metadata
Title |
Multiresolution surface construction for hierarchical B-splines
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Creator | |
Publisher |
University of British Columbia
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Date Issued |
1995
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Description |
This thesis presents a method for automatically generating a hierarchical B-spline surface
suitable for animation and interactive modification from an initial set of control points.
Given an existing mesh M[sup k+1] of control points, a mesh with half the resolution M[sup k+1], is
constructed by simultaneously approximating the finer mesh and minimizing a smoothness
or fairness constraint using weighted least squares. The membrane and thin plate models
have been tried as smoothness constraints. Various numerical solving techniques have also
been tested. Curvature measures of M[sup k+1] are used to identify features that need only be
represented in the finer mesh.
Some hierarchical B-spline surfaces, a B-spline surface and a digitized surface have been tested
by this method. The resulting hierarchical surface generated accurately and economically
reproduces the original mesh, is free from excessive undulations in the intermediate levels, and
is well behave for editing and animation.
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Extent |
8477874 bytes
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Genre | |
Type | |
File Format |
application/pdf
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Language |
eng
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Date Available |
2009-01-15
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Provider |
Vancouver : University of British Columbia Library
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Rights |
For non-commercial purposes only, such as research, private study and education. Additional conditions apply, see Terms of Use https://open.library.ubc.ca/terms_of_use.
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DOI |
10.14288/1.0051305
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URI | |
Degree | |
Program | |
Affiliation | |
Degree Grantor |
University of British Columbia
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Graduation Date |
1994-11
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Campus | |
Scholarly Level |
Graduate
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Aggregated Source Repository |
DSpace
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Item Media
Item Citations and Data
Rights
For non-commercial purposes only, such as research, private study and education. Additional conditions apply, see Terms of Use https://open.library.ubc.ca/terms_of_use.