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UBC Theses and Dissertations
Concentrated behaviour in online gambling : an exploratory data analysis Fu, Hin-Ngai
Abstract
The rise of online gambling has transformed the gambling environment by providing easier access to a wide variety of gambling products. While often marketed as entertainment, a subset of highly-engaged gamblers face significant harms. Research into online gambling has used customer data from gambling websites to track behaviors. Studies have shown that online gambling can be highly ‘concentrated’ among a small number of high-intensity gamblers, who also seem to experience gambling harm. This concentration can be operationalized as a Pareto estimate, i.e. the percentage of gambling activity that can be attributed to the top 20% of consumers. This thesis investigates these concentration effects using a dataset from the eCasino section of PlayNow.com, the provincial gambling website for British Columbia, Canada, spanning seven years from 2013 to 2019. The dataset includes nearly 5 billion bets from over 100,000 customers. The study had four main objectives: 1) to calculate Pareto estimates for different gambling product categories; 2) to analyze the stability of these estimates over time; 3) to examine the relationship between high-intensity gambling and Voluntary Self-Exclusion (VSE), as an indicator of gambling harms; 4) to assess how adding or removing low engagement customers affects Pareto estimates. The findings indicate that, across all products and years, Pareto estimates were 'hyper-Pareto,' with the top 20% of customers generating over 80% (typically around 90%) of revenue and bets. Although estimates varied by product category, they remained relatively stable within each category. Concentration estimates varied by product category, and remained relatively stable; slots were consistently the lowest, and highest for video poker. This ordering was reversed when considering the difference in VSE rates in the ‘vital few’ (top 20%) and ‘trivial many’ (bottom 80%): the top 20% of slots gamblers were 2-3 times more likely to have a VSE record than the bottom 80%, whereas video poker players were 1-1.5 times more likely. These results are interpreted in relation to the hypothesis that high Pareto estimates indicate ‘addictiveness’ of a gambling product, and these data raise some important challenges to this hypothesis.
Item Metadata
Title |
Concentrated behaviour in online gambling : an exploratory data analysis
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Creator | |
Supervisor | |
Publisher |
University of British Columbia
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Date Issued |
2024
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Description |
The rise of online gambling has transformed the gambling environment by providing easier access to a wide variety of gambling products. While often marketed as entertainment, a subset of highly-engaged gamblers face significant harms. Research into online gambling has used customer data from gambling websites to track behaviors. Studies have shown that online gambling can be highly ‘concentrated’ among a small number of high-intensity gamblers, who also seem to experience gambling harm. This concentration can be operationalized as a Pareto estimate, i.e. the percentage of gambling activity that can be attributed to the top 20% of consumers.
This thesis investigates these concentration effects using a dataset from the eCasino section of PlayNow.com, the provincial gambling website for British Columbia, Canada, spanning seven years from 2013 to 2019. The dataset includes nearly 5 billion bets from over 100,000 customers. The study had four main objectives: 1) to calculate Pareto estimates for different gambling product categories; 2) to analyze the stability of these estimates over time; 3) to examine the relationship between high-intensity gambling and Voluntary Self-Exclusion (VSE), as an indicator of gambling harms; 4) to assess how adding or removing low engagement customers affects Pareto estimates.
The findings indicate that, across all products and years, Pareto estimates were 'hyper-Pareto,' with the top 20% of customers generating over 80% (typically around 90%) of revenue and bets. Although estimates varied by product category, they remained relatively stable within each category. Concentration estimates varied by product category, and remained relatively stable; slots were consistently the lowest, and highest for video poker. This ordering was reversed when considering the difference in VSE rates in the ‘vital few’ (top 20%) and ‘trivial many’ (bottom 80%): the top 20% of slots gamblers were 2-3 times more likely to have a VSE record than the bottom 80%, whereas video poker players were 1-1.5 times more likely. These results are interpreted in relation to the hypothesis that high Pareto estimates indicate ‘addictiveness’ of a gambling product, and these data raise some important challenges to this hypothesis.
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Genre | |
Type | |
Language |
eng
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Date Available |
2024-08-27
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Provider |
Vancouver : University of British Columbia Library
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Rights |
Attribution-NonCommercial-NoDerivatives 4.0 International
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DOI |
10.14288/1.0445187
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URI | |
Degree | |
Program | |
Affiliation | |
Degree Grantor |
University of British Columbia
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Graduation Date |
2024-11
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Campus | |
Scholarly Level |
Graduate
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DSpace
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Rights
Attribution-NonCommercial-NoDerivatives 4.0 International