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Academic Choices and Existential Perils : a tabletop role-playing game Scofield, Jo; Lowry, Jess
Description
This resource includes all materials needed to facilitate a tabletop role-playing game created to support the development of student-centred values in training for staff (e.g., tutors, teaching assistants, etc.) at higher educational institutions.In tabletop role-playing games, players create a character, explore the world, make decisions, and determine outcomes by rolling dice. In this game, players are invited to take on the role of a student character and experience and make difficult decisions while balancing courses and other academic and non-academic experiences and obligations. After playing the game, players debrief by discussing difficult decisions their characters made, demands on their character’s time, and insights for future learning and skill development to support players in their staff roles. Learning outcomes include: identifying demands students may have on their time, discussing common student experiences, identifying the impact of privilege on academic success, and questioning common myths regarding student academic performance. This game can easily be modified for different staff roles and institutional contexts.
Item Metadata
| Title |
Academic Choices and Existential Perils : a tabletop role-playing game
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| Creator | |
| Date Issued |
2025
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| Description |
This resource includes all materials needed to facilitate a tabletop role-playing game created to support the development of student-centred values in training for staff (e.g., tutors, teaching assistants, etc.) at higher educational institutions.In tabletop role-playing games, players create a character, explore the world, make decisions, and determine outcomes by rolling dice. In this game, players are invited to take on the role of a student character and experience and make difficult decisions while balancing courses and other academic and non-academic experiences and obligations. After playing the game, players debrief by discussing difficult decisions their characters made, demands on their character’s time, and insights for future learning and skill development to support players in their staff roles. Learning outcomes include: identifying demands students may have on their time, discussing common student experiences, identifying the impact of privilege on academic success, and questioning common myths regarding student academic performance. This game can easily be modified for different staff roles and institutional contexts.
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| Subject | |
| Genre | |
| Type | |
| Language |
eng
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| Date Available |
2025-11-13
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| Provider |
Vancouver : University of British Columbia Library
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| Rights |
Attribution-NonCommercial-ShareAlike 4.0 International
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| DOI |
10.14288/1.0450733
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| URI | |
| Affiliation | |
| Peer Review Status |
Unreviewed
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| Scholarly Level |
Other
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| Rights URI | |
| Aggregated Source Repository |
DSpace
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Item Media
Item Citations and Data
Rights
Attribution-NonCommercial-ShareAlike 4.0 International