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Reinforcement Learning for Agile Locomotion: From Algorithms to Design Tools Van de Panne, M. (Michiel), 1965-
Description
Reinforcement learning (RL) provide a potentially powerful framework for designing control strategies that enable robots and simulated digital creatures to learn to move with skill and grace. However, there are significant drawbacks from a design perspective: reward functions can be unintuitive, solutions are prone to local minima and hyperparameter choices, there is no direct support for iterative design, and the transfer of motions from simulation to the real world is uncertain. We present a number of insights and refinements in support of learning realistic, controllable movements. These include motion mimicry, multi-step iterative design, sample-based transfer learning, and hybrid learning that mixes supervised learning with policy gradients. We demonstrate simulated human and animal skills that can reproduce a large variety of highly dynamic motions. We further show successful sim2real transfer of dynamic locomotion to Cassie, a large bipedal robot produced by Agility Robotics. Lastly, we highlight recent work by others that builds on key aspects of these ideas, including learning skills from video and the control of full-body muscle-driven motions.
Item Metadata
Title |
Reinforcement Learning for Agile Locomotion: From Algorithms to Design Tools
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Creator | |
Publisher |
Banff International Research Station for Mathematical Innovation and Discovery
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Date Issued |
2019-05-20T14:29
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Description |
Reinforcement learning (RL) provide a potentially powerful framework for designing control strategies
that enable robots and simulated digital creatures to learn to move with skill and grace. However, there are
significant drawbacks from a design perspective: reward functions can be unintuitive, solutions are
prone to local minima and hyperparameter choices, there is no direct support for iterative
design, and the transfer of motions from simulation to the real world is uncertain.
We present a number of insights and refinements in support of learning realistic, controllable movements.
These include motion mimicry, multi-step iterative design, sample-based transfer learning, and hybrid learning that mixes
supervised learning with policy gradients. We demonstrate simulated human and animal skills that
can reproduce a large variety of highly dynamic motions. We further show successful sim2real
transfer of dynamic locomotion to Cassie, a large bipedal robot produced by Agility Robotics.
Lastly, we highlight recent work by others that builds on key aspects of these ideas, including
learning skills from video and the control of full-body muscle-driven motions.
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Extent |
35.0 minutes
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Subject | |
Type | |
File Format |
video/mp4
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Language |
eng
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Notes |
Author affiliation: University of British Columbia
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Series | |
Date Available |
2019-11-17
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Provider |
Vancouver : University of British Columbia Library
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Rights |
Attribution-NonCommercial-NoDerivatives 4.0 International
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DOI |
10.14288/1.0385518
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URI | |
Affiliation | |
Peer Review Status |
Unreviewed
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Scholarly Level |
Faculty
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Rights URI | |
Aggregated Source Repository |
DSpace
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Item Media
Item Citations and Data
Rights
Attribution-NonCommercial-NoDerivatives 4.0 International