BIRS Workshop Lecture Videos

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BIRS Workshop Lecture Videos

Modeling Dexterous/Strategic Skill and Game Feel Swink, Steve

Description

What might approaches to modeling dexterous and strategic skill in games look like? How can one model skill progression? What is Game Feel, and as designers what are the current limits for employing game feel as a concept in design (ie. where does Game Feel need to be extended)?

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Attribution-NonCommercial-NoDerivatives 4.0 International